Select a Class

Character Level

{%for j in range(1,6)%} {% if level|int() == j|int() %} {{j}} {% else %} {{j}} {% endif %} {%endfor%}

Generate new character sheet

{{character.adv_class.title()}} - Level {{character.level}}

Ability ScoresSaving Throws
Strength{{character.strength}}Death / Poison{{character.progression[character.level]['saves']['death / poison']}}
Intelligence{{character.intelligence}}Magic Wands{{character.progression[character.level]['saves']['wands']}}
Wisdom{{character.wisdom}}Paralysis / Petrification{{character.progression[character.level]['saves']['paralysis / petrify']}}
Dexterity{{character.dexterity}}Breath Attacks{{character.progression[character.level]['saves']['breath attack']}}
Constitution{{character.constitution}}Spells, Rods, Staves{{character.progression[character.level]['saves']['spells / rods / staves']}}
Charisma{{character.charisma}}Wisdom Mod. to Saves v. Magic+1
CombatDungeon Gear
Hit Points{{character.hp}}Torches{{character.torches}}
Armor Class{{character.ac}}Rations{{character.rations}}
Attack Bonus{{character.atk}}Gold{{character.gold}}
{% for e in character.equipment %} {% endfor %}
Equipment
{{e}}
{% if character.spells %}
Spellbook
{%for spell in character.spell_book %} {%endfor%}
Spellname
{{spell}}
{% endif %} {% if character.turn_undead %}
Turn Undead
{%for k,v in character.turn_undead[character.level].items() %} {%endfor%}
Monster Hit DieRoll to Turn
{{k}} Hit Die{{v}}
{% endif %} {% if character.thief_skills %}
Thief Skills
{%for spell in character.spell_book %} {%endfor%}
Thief Skills
{{spell}}
{% endif %}