#!/usr/bin/python3 armor= { 'None' : 9, 'Leather' : 7, 'Leather, Shield' : 6, 'Chain' : 5, 'Chain, Shield' : 4, 'Plate' : 3, 'Plate, Shield' : 2 } weapons = [ { 'name' : 'battle axe', 'damage-dice' : 8, 'traits' : [ 'melee', 'slow', 'two-handed' ] }, { 'name' : 'club', 'damage-dice' : 4, 'traits' : [ 'melee', 'blunt' ] }, { 'name' : 'crossbow', 'damage-dice' : 6, 'traits' : [ 'missile', 'reload','slow','two-handed'], 'ammo' : '20 bolts'}, { 'name' : 'hand axe', 'damage-dice' : 6, 'traits' : [ 'melee', 'missile'] }, { 'name' : 'mace', 'damage-dice' : 6, 'traits' : [ 'melee', 'blunt' ] }, { 'name' : 'pole arm', 'damage-dice' : 10, 'traits' : [ 'melee', 'brace', 'slow', 'two-handed' ] }, { 'name' : 'short bow', 'damage-dice' : 6, 'traits' : [ 'missile', 'two-handed' ], 'ammo' : '20 arrows'}, { 'name' : 'short sword', 'damage-dice' : 6, 'traits' : [ 'melee' ] }, { 'name' : 'silver dagger','damage-dice' : 4, 'traits' : [ 'melee', 'missile' ] }, { 'name' : 'sling', 'damage-dice' : 4, 'traits' : [ 'missile', 'blunt' ], 'ammo' : '20 stones'}, { 'name' : 'staff', 'damage-dice' : 4, 'traits' : [ 'melee', 'blunt', 'slow', 'two-handed' ] }, { 'name' : 'spear', 'damage-dice' : 6, 'traits' : [ 'melee', 'missile', 'brace' ] }, { 'name' : 'sword', 'damage-dice' : 8, 'traits' : [ 'melee' ] }, { 'name' : 'war hammer', 'damage-dice' : 6, 'traits' : [ 'melee', 'blunt' ] } ] adventuring_gear = [ "crowbar", "hammer (small) + 12 iron spikes", "holy water", "lantern + 3 flasks of oil", "mirror (small, steel)", "pole (10' long, wooden)", "rope (50')", "rope (50') + grappling hook", "sack (large)", "sack (small)", "stakes (3) + mallet", "wolfsbane (1 bunch)" ]