fixing some bugs
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6
main.py
6
main.py
@@ -124,13 +124,15 @@ def main():
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# adv.set_level(10)
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# print(adv.adv_class, adv.level)
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adv_dict = Adventurer.get_subclass_dict()
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test_class = adv_dict['fighter']
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new_char = test_class(c_id="adv-1",level=5)
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test_class = adv_dict['cleric']
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new_char = test_class(c_id="adv-1",level=2)
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print(new_char.adv_class)
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print(new_char.level)
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print(new_char.hp_rolls)
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print(new_char.hp)
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print(new_char.atk)
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for k,v in new_char.turn_undead[new_char.level].items():
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print(k, v)
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if __name__ == "__main__":
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main()
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