diff --git a/__pycache__/main.cpython-312.pyc b/__pycache__/main.cpython-312.pyc index 670a9af..2df65b9 100644 Binary files a/__pycache__/main.cpython-312.pyc and b/__pycache__/main.cpython-312.pyc differ diff --git a/main.py b/main.py index 7733e84..32fe95c 100755 --- a/main.py +++ b/main.py @@ -2,24 +2,6 @@ from adventurers import * import random -armor= { 'None' : 9, 'Leather' : 7, 'Leather, Shield' : 6, 'Chain' : 5, 'Chain, Shield' : 4, 'Plate' : 3, 'Plate, Shield' : 2 } -weapons = [ - { 'name' : 'battle axe', 'damage-dice' : 8, 'traits' : [ 'melee', 'slow', 'two-handed' ] }, - { 'name' : 'club', 'damage-dice' : 4, 'traits' : [ 'melee', 'blunt' ] }, - { 'name' : 'crossbow', 'damage-dice' : 6, 'traits' : [ 'missile', 'reload','slow','two-handed'], 'ammo' : '20 bolts'}, - { 'name' : 'hand axe', 'damage-dice' : 6, 'traits' : [ 'melee', 'missile'] }, - { 'name' : 'mace', 'damage-dice' : 6, 'traits' : [ 'melee', 'blunt' ] }, - { 'name' : 'pole arm', 'damage-dice' : 10, 'traits' : [ 'melee', 'brace', 'slow', 'two-handed' ] }, - { 'name' : 'short bow', 'damage-dice' : 6, 'traits' : [ 'missile', 'two-handed' ], 'ammo' : '20 arrows'}, - { 'name' : 'short sword', 'damage-dice' : 6, 'traits' : [ 'melee' ] }, - { 'name' : 'silver dagger','damage-dice' : 4, 'traits' : [ 'melee', 'missile' ] }, - { 'name' : 'sling', 'damage-dice' : 4, 'traits' : [ 'missile', 'blunt' ], 'ammo' : '20 stones'}, - { 'name' : 'staff', 'damage-dice' : 4, 'traits' : [ 'melee', 'blunt', 'slow', 'two-handed' ] }, - { 'name' : 'spear', 'damage-dice' : 6, 'traits' : [ 'melee', 'missile', 'brace' ] }, - { 'name' : 'sword', 'damage-dice' : 8, 'traits' : [ 'melee' ] }, - { 'name' : 'war hammer', 'damage-dice' : 6, 'traits' : [ 'melee', 'blunt' ] } -] - # Player Class Selector class ClassSelector(): def __init__(self, player: Adventurer) -> None: